Usage🔗
An example use of the triSurfaceMesh
:
sphere.stl // name of the geometrical entity
{
type triSurfaceMesh;
// Per region the patch name. If not provided will be <surface>_<region>.
// Note: this name cannot be used to identity this region in any
// other part of this dictionary; it is only a name
// for the combination of surface+region (which is only used
// when creating patches)
regions
{
secondSolid
{
name mySecondPatch;
}
}
}
Optional entries include:
// Tolerance to use for intersection tests
tolerance 1e-5;
// Scale factor to apply to the points
scale 0.001;
// Name to use to refer to this surface
name surface1;
See also