angularOscillatingDisplacement
Description
The angularOscillatingDisplacement is boundary condition that provides
oscillating motion condition for moving patches.
Usage
The condition requires entries in both the boundary and field files.
Boundary file
<patchName>
{
type patch;
...
}
Field file
<patchName>
{
// Mandatory entries
type angularOscillatingDisplacement;
axis <vector>;
origin <vector>;
angle0 <scalar>;
amplitude <scalar>;
omega <scalar>;
// Optional entries
p0 <pointField>;
// Inherited entries
...
}
where:
| Property | Description | Type | Required | Default |
|---|---|---|---|---|
type | Type name: angularOscillatingDisplacement | word | yes | - |
axis | Rotation axis | vector | yes | - |
origin | Rotation origin | vector | yes | - |
angle0 | Initial angle | scalar | yes | - |
amplitude | Oscillation amplitude | scalar | yes | - |
omega | Rotation speed | scalar | yes | - |
p0 | Initial displacement field | pointField | no | - |
The inherited entries are elaborated in:
- fixedValuePointPatchField.H
Further information
Tutorial:
- N/A
Source code:
API:
History: Introduced in version 1.5