Description🔗
The uniformJump
is a general coupled boundary condition that
provides a jump condition, using the cyclic
condition as a base.
The jump is specified as a time-varying uniform value across the patch.
Usage🔗
The condition requires entries in both the boundary and field files.
Boundary file🔗
<patchName>
{
type patch;
...
}
Field file🔗
<patchName>
{
// Mandatory entries
type uniformJump;
jumpTable <Function1<Type>>;
// Inherited entries
patchType cyclic;
...
}
where:
Property | Description | Type | Required | Default |
---|---|---|---|---|
type |
Type name: uniformJump
|
word | yes | - |
jumpTable |
Jump values | Function1<Type> | yes | - |
The inherited entries are elaborated in:
- fixedJumpFvPatchField.H
-
Function1.H
- The underlying
patchType
should be set tocyclic
.
Further information🔗
Tutorial:
Source code:
API:
History:
- Introduced in version 2.2.0